

Thats super odd right? Can't recognise mayas own nodes? Warning: Errors have occurred while reading this scene that may result in data loss. Warning: file: 'my_file_location' line 138: Unrecognized node type 'nodeGraphEditorInfo' preserving node information during this session. Mayapy.exe -c "import maya.standalone ('python') import maya.cmds as cmds cmds.file('my_file_location',open=True) īut if I open my maya file, open the hypershader and then save the file and try to open it again using mayapy, I get this: mayapy.exe -c "import maya.standalone ('python') import maya.cmds as cmds cmds.file('my_file_location',open=True) I am able to open a completely clean scene like this: mayapy.exe -c "import maya.standalone ('python') import maya.cmds as cmds cmds.file(new=True) cmds.file(type='mayaAscii') cmds.file(rename='my_file_location') cmds.file(save=True)" (Error code further down).īefore that, a bit of troubleshooting I've tried: The scene has Vray/Arnold/Bifrost plugins loaded.

I'm trying to open and tweak a scene using mayapy, but its coming up with a fatal error and crashing.
